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Very simple quad tree demo. Low resolution texture and height maps used,
due to bandwidth (internet) issues. Though they're still 512 across, so
that means voodoo owners wont be able to use this.
Uses a very unorthodox frustrum clip. Probably wrong.. but who cares.
Uses C++, includes a basic Targa loader, and some font code.
OP = Up and down.
WSAD Quake style movement, and mouse to aim.
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